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	<title>Comments on: PNG Alpha Transparency &#8211; No Clear Winner</title>
	<atom:link href="http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/</link>
	<description>Dave Artz and his discoveries in web design and development.</description>
	<lastBuildDate>Fri, 18 Jun 2010 13:32:31 +0000</lastBuildDate>
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		<title>By: Aleksey Kirichenko</title>
		<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/comment-page-1/#comment-5063</link>
		<dc:creator>Aleksey Kirichenko</dc:creator>
		<pubDate>Tue, 09 Feb 2010 16:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.artzstudio.com/?p=20#comment-5063</guid>
		<description>The English version of ImageOptim: http://imageoptim.pornel.net/</description>
		<content:encoded><![CDATA[<p>The English version of ImageOptim: <a href="http://imageoptim.pornel.net/" rel="nofollow">http://imageoptim.pornel.net/</a></p>
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		<title>By: buy nintendo dsi r4</title>
		<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/comment-page-1/#comment-5054</link>
		<dc:creator>buy nintendo dsi r4</dc:creator>
		<pubDate>Sat, 23 Jan 2010 16:21:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.artzstudio.com/?p=20#comment-5054</guid>
		<description>The fact that Fireworks can export PNGs in so smart a way is one of the reasons I enjoy this program so much in my daily design life. Sometimes I pick up another approach: I create a PNG32 alpha image for all browsers, and serve to IE6 a simple GIF+index transparency. This works, too. So it depends on the specific task at hand. There are a lot of ways to “trick” IE6 to support Alpha transparency in PNG files, but none of them is 100% bullet-proof. So I prefer to serve to IE6 normal PNGs or GIFs or JPGs. I think also that it’s time for IE6 users to make the switch.</description>
		<content:encoded><![CDATA[<p>The fact that Fireworks can export PNGs in so smart a way is one of the reasons I enjoy this program so much in my daily design life. Sometimes I pick up another approach: I create a PNG32 alpha image for all browsers, and serve to IE6 a simple GIF+index transparency. This works, too. So it depends on the specific task at hand. There are a lot of ways to “trick” IE6 to support Alpha transparency in PNG files, but none of them is 100% bullet-proof. So I prefer to serve to IE6 normal PNGs or GIFs or JPGs. I think also that it’s time for IE6 users to make the switch.</p>
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		<title>By: Dan Walker</title>
		<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/comment-page-1/#comment-4993</link>
		<dc:creator>Dan Walker</dc:creator>
		<pubDate>Sat, 15 Aug 2009 15:29:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.artzstudio.com/?p=20#comment-4993</guid>
		<description>The problem with banding in Fireworks PNG8 is due to the way FW renders colors with transparency. PNG8-exact will render up to 256 colors which eliminates banding in many images, but there is no alpha transparency. PNG8-Adaptive renders alpha transparency, but for some odd reason greatly reduces the number of colors in the image, generally producing banding. Here&#039;s the undocumented technique to use up to 256 colors with alpha transparency in Fireworks CS4.
1. Build your color table with PNG8-Exact
2. Select all the colors in the table and lock them.
3. Rebuild your color table with PNG8-Adaptive-Alpha transparency.
4. The alpha transparency colors are added to the exact colors in the table and produce a high quality PNG8 with alpha transparency. Of course if you still get banding with 256 colors, you&#039;ll have to go to a PNG32.</description>
		<content:encoded><![CDATA[<p>The problem with banding in Fireworks PNG8 is due to the way FW renders colors with transparency. PNG8-exact will render up to 256 colors which eliminates banding in many images, but there is no alpha transparency. PNG8-Adaptive renders alpha transparency, but for some odd reason greatly reduces the number of colors in the image, generally producing banding. Here&#8217;s the undocumented technique to use up to 256 colors with alpha transparency in Fireworks CS4.<br />
1. Build your color table with PNG8-Exact<br />
2. Select all the colors in the table and lock them.<br />
3. Rebuild your color table with PNG8-Adaptive-Alpha transparency.<br />
4. The alpha transparency colors are added to the exact colors in the table and produce a high quality PNG8 with alpha transparency. Of course if you still get banding with 256 colors, you&#8217;ll have to go to a PNG32.</p>
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		<title>By: Derek</title>
		<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/comment-page-1/#comment-4963</link>
		<dc:creator>Derek</dc:creator>
		<pubDate>Fri, 26 Jun 2009 10:17:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.artzstudio.com/?p=20#comment-4963</guid>
		<description>The text for ImageOptim is in Polish.

Roughly (my Polish is quite basic)

ImageOptim is a graphics utility (GUI) for applying image optimisation
to graphics in PNG and JPEG format.

You get these tools : AdvPNG from AdvanceComp; etc, and optional PNGOUT

The PNGOUT utility [unsure here] hasn&#039;t been ported to OS X since the PNGOUT licence terms don&#039;t allow this.

You could easily obtain a better translation, but using the tool is probably easier.</description>
		<content:encoded><![CDATA[<p>The text for ImageOptim is in Polish.</p>
<p>Roughly (my Polish is quite basic)</p>
<p>ImageOptim is a graphics utility (GUI) for applying image optimisation<br />
to graphics in PNG and JPEG format.</p>
<p>You get these tools : AdvPNG from AdvanceComp; etc, and optional PNGOUT</p>
<p>The PNGOUT utility [unsure here] hasn&#8217;t been ported to OS X since the PNGOUT licence terms don&#8217;t allow this.</p>
<p>You could easily obtain a better translation, but using the tool is probably easier.</p>
]]></content:encoded>
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		<title>By: brandon</title>
		<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/comment-page-1/#comment-4904</link>
		<dc:creator>brandon</dc:creator>
		<pubDate>Thu, 30 Apr 2009 19:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.artzstudio.com/?p=20#comment-4904</guid>
		<description>Stoyan mentioned the follow
&quot;Another example when PNG8 can’t work is if you check http://entertainment.yahoo.com, there are music videos and a “play” image on top of the thumbs.&quot;
This is not exactly true ... there is a fairly decent workaround to this.
Instead of creating a transparent image you can utilize css transparency.
Example:
  yahoo movies indie film guide: (http://indiefilm.movies.yahoo.com/)
  mousing over the movie trailers displays a transparent play icon
  another example is in there photo page by mousing over the image a transparent arrow is displayed
  both of these images are in the png 8 sprite: (http://l.yimg.com/a/i/us/movies/ifg_sprite_4.png)</description>
		<content:encoded><![CDATA[<p>Stoyan mentioned the follow<br />
&#8220;Another example when PNG8 can’t work is if you check <a href="http://entertainment.yahoo.com" rel="nofollow">http://entertainment.yahoo.com</a>, there are music videos and a “play” image on top of the thumbs.&#8221;<br />
This is not exactly true &#8230; there is a fairly decent workaround to this.<br />
Instead of creating a transparent image you can utilize css transparency.<br />
Example:<br />
  yahoo movies indie film guide: (<a href="http://indiefilm.movies.yahoo.com/" rel="nofollow">http://indiefilm.movies.yahoo.com/</a>)<br />
  mousing over the movie trailers displays a transparent play icon<br />
  another example is in there photo page by mousing over the image a transparent arrow is displayed<br />
  both of these images are in the png 8 sprite: (<a href="http://l.yimg.com/a/i/us/movies/ifg_sprite_4.png" rel="nofollow">http://l.yimg.com/a/i/us/movies/ifg_sprite_4.png</a>)</p>
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		<title>By: kkLL</title>
		<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/comment-page-1/#comment-2862</link>
		<dc:creator>kkLL</dc:creator>
		<pubDate>Mon, 26 Jan 2009 17:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.artzstudio.com/?p=20#comment-2862</guid>
		<description>There&#039;s an improved pngnq/pngquant, that could do much better job than Fireworks:
http://pornel.net/pngnq</description>
		<content:encoded><![CDATA[<p>There&#8217;s an improved pngnq/pngquant, that could do much better job than Fireworks:<br />
<a href="http://pornel.net/pngnq" rel="nofollow">http://pornel.net/pngnq</a></p>
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		<title>By: Henry Ho</title>
		<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/comment-page-1/#comment-1985</link>
		<dc:creator>Henry Ho</dc:creator>
		<pubDate>Sat, 03 Jan 2009 03:15:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.artzstudio.com/?p=20#comment-1985</guid>
		<description>Any tool other than Fireworks that does alpha transparency for PNG8?</description>
		<content:encoded><![CDATA[<p>Any tool other than Fireworks that does alpha transparency for PNG8?</p>
]]></content:encoded>
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		<title>By: Mark Kawakami</title>
		<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/comment-page-1/#comment-540</link>
		<dc:creator>Mark Kawakami</dc:creator>
		<pubDate>Fri, 05 Dec 2008 20:48:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.artzstudio.com/?p=20#comment-540</guid>
		<description>Yeah, I&#039;ve come to the same conclusion. Like it or not, there&#039;s simply no great tool for optimizing PNGs on OS X. Photoshop, even the latest version, is way behind the times. I think Adobe no longer considers web developers creating production ready graphics to be one of PS&#039;s target audiences. As such, I spend most of my time working with images in Fireworks, but the more I use it, the more I realize that it&#039;s a buggy program that isn&#039;t getting the love it needs (it came over from Macromedia). I&#039;m using the CS3 version, and that has a whole lot of weird tricks and caveats you have to know in order to be able to use it, to the degree that I can&#039;t actually explain to my co-workers exactly how to use it beyond the basics. 

Fireworks CS4, unfortunately, doesn&#039;t appear to have gotten much love in this area. I haven&#039;t tried it out yet, but no where on Adobe&#039;s site do they talk about any improvements to the image optimization portion of FW. In fact, they seem to be positioning FW as a tool to help comp entire web pages or Flash interfaces, rather than a tool for creating production-ready graphics. Lame. 

I have no idea why Adobe thinks image optimization isn&#039;t what their tools are supposed to do anymore, but they&#039;re wrong. The amount of time I spend optimizing is huge and largely because the tools are lacking.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;ve come to the same conclusion. Like it or not, there&#8217;s simply no great tool for optimizing PNGs on OS X. Photoshop, even the latest version, is way behind the times. I think Adobe no longer considers web developers creating production ready graphics to be one of PS&#8217;s target audiences. As such, I spend most of my time working with images in Fireworks, but the more I use it, the more I realize that it&#8217;s a buggy program that isn&#8217;t getting the love it needs (it came over from Macromedia). I&#8217;m using the CS3 version, and that has a whole lot of weird tricks and caveats you have to know in order to be able to use it, to the degree that I can&#8217;t actually explain to my co-workers exactly how to use it beyond the basics. </p>
<p>Fireworks CS4, unfortunately, doesn&#8217;t appear to have gotten much love in this area. I haven&#8217;t tried it out yet, but no where on Adobe&#8217;s site do they talk about any improvements to the image optimization portion of FW. In fact, they seem to be positioning FW as a tool to help comp entire web pages or Flash interfaces, rather than a tool for creating production-ready graphics. Lame. </p>
<p>I have no idea why Adobe thinks image optimization isn&#8217;t what their tools are supposed to do anymore, but they&#8217;re wrong. The amount of time I spend optimizing is huge and largely because the tools are lacking.</p>
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		<title>By: westworld &#124; smaller images</title>
		<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/comment-page-1/#comment-252</link>
		<dc:creator>westworld &#124; smaller images</dc:creator>
		<pubDate>Sat, 11 Oct 2008 12:49:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.artzstudio.com/?p=20#comment-252</guid>
		<description>[...] gif was for logos, use png-8 instead (sidenote) [...]</description>
		<content:encoded><![CDATA[<p>[...] gif was for logos, use png-8 instead (sidenote) [...]</p>
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		<title>By: Westworld &#187; Blog Archive &#187; smaller images</title>
		<link>http://www.artzstudio.com/2008/07/png-alpha-transparency-no-clear-winner/comment-page-1/#comment-229</link>
		<dc:creator>Westworld &#187; Blog Archive &#187; smaller images</dc:creator>
		<pubDate>Fri, 03 Oct 2008 12:00:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.artzstudio.com/?p=20#comment-229</guid>
		<description>[...] gif was for logos, use png-8 instead (sidenote) [...]</description>
		<content:encoded><![CDATA[<p>[...] gif was for logos, use png-8 instead (sidenote) [...]</p>
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